RedM Natives

_0x066725A9D52B3641

Hash0x066725A9D52B3641
Runtime nameN_0x066725a9d52b3641
NamespaceHUD
SideClient
NameHash only
Docs
Since build1232

Signature

Any _0x066725A9D52B3641();

Returns Any

Usage

Lua
local retval = N_0x066725a9d52b3641()

-- always works, by hash
local retval = Citizen.InvokeNative(0x066725A9D52B3641, Citizen.ResultAsInteger())
JavaScript and C#
JavaScript
const retval = N_0x066725a9d52b3641();

// by hash
const retval = Citizen.invokeNative('0x066725A9D52B3641', Citizen.returnResultAnyway(), Citizen.resultAsInteger());
C#
int retval = Function.Call<int>((Hash)0x066725A9D52B3641);
  • This native has no known name, so the runtime exposes it only as N_0x066725a9d52b3641 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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