RedM Natives

_0xBFFF81E12A745A5F

nullsub, doesn't do anything

Hash0xBFFF81E12A745A5F
Runtime nameN_0xbfff81e12a745a5f
NamespaceHUD
SideClient
NameHash only
Docs
Since build1207

Signature

void _0xBFFF81E12A745A5F();

Returns void

Description

nullsub, doesn't do anything

Usage

Lua
N_0xbfff81e12a745a5f()

-- always works, by hash
Citizen.InvokeNative(0xBFFF81E12A745A5F)
JavaScript and C#
JavaScript
N_0xbfff81e12a745a5f();

// by hash
Citizen.invokeNative('0xBFFF81E12A745A5F');
C#
Function.Call((Hash)0xBFFF81E12A745A5F);
  • This native has no known name, so the runtime exposes it only as N_0xbfff81e12a745a5f (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

Something wrong or missing? Contribute a verified note — corrections ship through pull requests.