RedM Natives

UI_MOVIEVIEW_SET_RENDER_TARGET

Hash0x51DE09A2196BD951
Runtime nameUiMovieviewSetRenderTarget
NamespaceHUD
SideClient
NameOfficial
Docs
Since build1207

Signature

void UI_MOVIEVIEW_SET_RENDER_TARGET(Any p0, Any p1);

Parameters

NameTypeDescription
p0Any—
p1Any—

Returns void

Usage

Lua
UiMovieviewSetRenderTarget(p0, p1)

-- always works, by hash
Citizen.InvokeNative(0x51DE09A2196BD951, p0, p1)
JavaScript and C#
JavaScript
UiMovieviewSetRenderTarget(p0, p1);

// by hash
Citizen.invokeNative('0x51DE09A2196BD951', p0, p1);
C#
Function.Call((Hash)0x51DE09A2196BD951, p0, p1);

Sources

alloc8or RDR3 NativeDB

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