_DOES_TEXT_BLOCK_EXIST
Hash
0x2C729F2B94CEA911Runtime name
DoesTextBlockExistNamespaceHUD
SideClient
NameCommunity guess
Docs
Since build1207
Signature
BOOL _DOES_TEXT_BLOCK_EXIST(const char* textDatabase);Parameters
| Name | Type | Description |
|---|---|---|
textDatabase | const char* | — |
Returns BOOL
Usage
local retval = DoesTextBlockExist(textDatabase)
-- always works, by hash
local retval = Citizen.InvokeNative(0x2C729F2B94CEA911, textDatabase, Citizen.ReturnResultAnyway())JavaScript and C#
const retval = DoesTextBlockExist(textDatabase);
// by hash
const retval = Citizen.invokeNative('0x2C729F2B94CEA911', textDatabase, Citizen.returnResultAnyway());bool retval = Function.Call<bool>((Hash)0x2C729F2B94CEA911, textDatabase);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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