RedM Natives

_UI_PROMPT_REGISTER_END

Hash0xF7AA2696A22AD8B9
Runtime nameUiPromptRegisterEnd
NamespaceHUD
SideClient
NameCommunity guess
Docs
Since build1207

Signature

void _UI_PROMPT_REGISTER_END(Prompt prompt);

Parameters

NameTypeDescription
promptPrompt—

Returns void

Usage

Lua
UiPromptRegisterEnd(prompt)

-- always works, by hash
Citizen.InvokeNative(0xF7AA2696A22AD8B9, prompt)
JavaScript and C#
JavaScript
UiPromptRegisterEnd(prompt);

// by hash
Citizen.invokeNative('0xF7AA2696A22AD8B9', prompt);
C#
Function.Call((Hash)0xF7AA2696A22AD8B9, prompt);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

Something wrong or missing? Contribute a verified note — corrections ship through pull requests.