RedM Natives

_UI_PROMPT_SET_HOLD_MODE

Hash0x94073D5CA3F16B7B
Runtime nameUiPromptSetHoldMode
NamespaceHUD
SideClient
NameCommunity guess
Docs
Since build1207

Signature

void _UI_PROMPT_SET_HOLD_MODE(Prompt prompt, int holdTimeMs);

Parameters

NameTypeDescription
promptPrompt—
holdTimeMsint—

Returns void

Description

Params: p2 is 304000 in R* SP Script coachrobberies

Usage

Lua
UiPromptSetHoldMode(prompt, holdTimeMs)

-- always works, by hash
Citizen.InvokeNative(0x94073D5CA3F16B7B, prompt, holdTimeMs)
JavaScript and C#
JavaScript
UiPromptSetHoldMode(prompt, holdTimeMs);

// by hash
Citizen.invokeNative('0x94073D5CA3F16B7B', prompt, holdTimeMs);
C#
Function.Call((Hash)0x94073D5CA3F16B7B, prompt, holdTimeMs);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

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