RedM Natives

_UI_PROMPT_SET_URGENT_PULSING_ENABLED

Hash0xC5F428EE08FA7F2C
Runtime nameUiPromptSetUrgentPulsingEnabled
NamespaceHUD
SideClient
NameCommunity guess
Docs
Since build1207

Signature

void _UI_PROMPT_SET_URGENT_PULSING_ENABLED(Prompt prompt, BOOL toggle);

Parameters

NameTypeDescription
promptPrompt—
toggleBOOL—

Returns void

Usage

Lua
UiPromptSetUrgentPulsingEnabled(prompt, toggle)

-- always works, by hash
Citizen.InvokeNative(0xC5F428EE08FA7F2C, prompt, toggle)
JavaScript and C#
JavaScript
UiPromptSetUrgentPulsingEnabled(prompt, toggle);

// by hash
Citizen.invokeNative('0xC5F428EE08FA7F2C', prompt, toggle);
C#
Function.Call((Hash)0xC5F428EE08FA7F2C, prompt, toggle);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

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