RedM Natives

_POINTER_IS_LEFT_BUTTON_JUST_RELEASED

Returns true if player releases LMB if cursor is active

Hash0xF7F51A57349739F2
Runtime namePointerIsLeftButtonJustReleased
NamespaceINTERACTION
SideClient
NameCommunity guess
Docs
Since build1207

Signature

BOOL _POINTER_IS_LEFT_BUTTON_JUST_RELEASED();

Returns BOOL

Description

Returns true if player releases LMB if cursor is active
_PI* - _PO*

Usage

Lua
local retval = PointerIsLeftButtonJustReleased()

-- always works, by hash
local retval = Citizen.InvokeNative(0xF7F51A57349739F2, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = PointerIsLeftButtonJustReleased();

// by hash
const retval = Citizen.invokeNative('0xF7F51A57349739F2', Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0xF7F51A57349739F2);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

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