_ITEMDATABASE_GET_BUNDLE_ACQUIRE_COSTS_COUNT
Returns the count of acquire costs in a bundle.
Hash
0x7A35A72A692BE9DBRuntime name
ItemdatabaseGetBundleAcquireCostsCountNamespaceITEMDATABASE
SideClient
NameCommunity guess
Docs
Since build1207
Signature
int _ITEMDATABASE_GET_BUNDLE_ACQUIRE_COSTS_COUNT(Hash bundle);Parameters
| Name | Type | Description |
|---|---|---|
bundle | Hash | — |
Returns int
Description
Returns the count of acquire costs in a bundle.
eg: BUNDLE_CLOTHING_ITEM_F_OFFHAND_000_TINT_001
Usage
local retval = ItemdatabaseGetBundleAcquireCostsCount(bundle)
-- always works, by hash
local retval = Citizen.InvokeNative(0x7A35A72A692BE9DB, bundle, Citizen.ResultAsInteger())JavaScript and C#
const retval = ItemdatabaseGetBundleAcquireCostsCount(bundle);
// by hash
const retval = Citizen.invokeNative('0x7A35A72A692BE9DB', bundle, Citizen.returnResultAnyway(), Citizen.resultAsInteger());int retval = Function.Call<int>((Hash)0x7A35A72A692BE9DB, bundle);- Hash parameters: the named function also accepts a string and hashes it for you;
Citizen.InvokeNativeneeds the number — passjoaat("name")or a backtick literal like`name`. - The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
alloc8or RDR3 NativeDB · VORPCORE RDR3natives
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