_ITEMDATABASE_GET_SHOP_INVENTORIES_ITEMS_COUNT
Hash
0xC568B1A0F17C7025Runtime name
ItemdatabaseGetShopInventoriesItemsCountNamespaceITEMDATABASE
SideClient
NameCommunity guess
Docs
Since build1207
Signature
int _ITEMDATABASE_GET_SHOP_INVENTORIES_ITEMS_COUNT(Hash shopType);Parameters
| Name | Type | Description |
|---|---|---|
shopType | Hash | — |
Returns int
Usage
local retval = ItemdatabaseGetShopInventoriesItemsCount(shopType)
-- always works, by hash
local retval = Citizen.InvokeNative(0xC568B1A0F17C7025, shopType, Citizen.ResultAsInteger())JavaScript and C#
const retval = ItemdatabaseGetShopInventoriesItemsCount(shopType);
// by hash
const retval = Citizen.invokeNative('0xC568B1A0F17C7025', shopType, Citizen.returnResultAnyway(), Citizen.resultAsInteger());int retval = Function.Call<int>((Hash)0xC568B1A0F17C7025, shopType);- Hash parameters: the named function also accepts a string and hashes it for you;
Citizen.InvokeNativeneeds the number — passjoaat("name")or a backtick literal like`name`. - The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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