RedM Natives

_ITEMDATABASE_RELEASE_ITEM_COLLECTION

Hash0xCBB7B6EDFA933ADE
Runtime nameItemdatabaseReleaseItemCollection
NamespaceITEMDATABASE
SideClient
NameCommunity guess
Docs
Since build1207

Signature

BOOL _ITEMDATABASE_RELEASE_ITEM_COLLECTION(int collectionId);

Parameters

NameTypeDescription
collectionIdint—

Returns BOOL

Usage

Lua
local retval = ItemdatabaseReleaseItemCollection(collectionId)

-- always works, by hash
local retval = Citizen.InvokeNative(0xCBB7B6EDFA933ADE, collectionId, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = ItemdatabaseReleaseItemCollection(collectionId);

// by hash
const retval = Citizen.invokeNative('0xCBB7B6EDFA933ADE', collectionId, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0xCBB7B6EDFA933ADE, collectionId);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

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