RedM Natives

_0x7351DA734F989F4E

Only used in shoprobberies

Hash0x7351DA734F989F4E
Runtime nameN_0x7351da734f989f4e
NamespaceLAW
SideClient
NameHash only
Docs
Since build1207

Signature

BOOL _0x7351DA734F989F4E(Entity entity);

Parameters

NameTypeDescription
entityEntity—

Returns BOOL

Description

Only used in shoprobberies

Usage

Lua
local retval = N_0x7351da734f989f4e(entity)

-- always works, by hash
local retval = Citizen.InvokeNative(0x7351DA734F989F4E, entity, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = N_0x7351da734f989f4e(entity);

// by hash
const retval = Citizen.invokeNative('0x7351DA734F989F4E', entity, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0x7351DA734F989F4E, entity);
  • This native has no known name, so the runtime exposes it only as N_0x7351da734f989f4e (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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