RedM Natives

IS_LAW_INCIDENT_ACTIVE

Hash0xAD401C63158ACBAA
Runtime nameIsLawIncidentActive
NamespaceLAW
SideClient
NameOfficial
Docs
Since build1207

Signature

BOOL IS_LAW_INCIDENT_ACTIVE(Player player);

Parameters

NameTypeDescription
playerPlayer—

Returns BOOL

Usage

Lua
local retval = IsLawIncidentActive(player)

-- always works, by hash
local retval = Citizen.InvokeNative(0xAD401C63158ACBAA, player, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = IsLawIncidentActive(player);

// by hash
const retval = Citizen.invokeNative('0xAD401C63158ACBAA', player, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0xAD401C63158ACBAA, player);

Sources

alloc8or RDR3 NativeDB

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