RedM Natives

SET_POSTPONE_DISTURBANCE_CRIMES_DURING_COMBAT

Hash0x362086B911657B1A
Runtime nameSetPostponeDisturbanceCrimesDuringCombat
NamespaceLAW
SideClient
NameOfficial
Docs
Since build1207

Signature

void SET_POSTPONE_DISTURBANCE_CRIMES_DURING_COMBAT(Player player, BOOL p1);

Parameters

NameTypeDescription
playerPlayer—
p1BOOL—

Returns void

Usage

Lua
SetPostponeDisturbanceCrimesDuringCombat(player, p1)

-- always works, by hash
Citizen.InvokeNative(0x362086B911657B1A, player, p1)
JavaScript and C#
JavaScript
SetPostponeDisturbanceCrimesDuringCombat(player, p1);

// by hash
Citizen.invokeNative('0x362086B911657B1A', player, p1);
C#
Function.Call((Hash)0x362086B911657B1A, player, p1);

Sources

alloc8or RDR3 NativeDB

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