RedM Natives

_SET_GUARD_ZONE_VOLUME_WARNING

Hash0xAD3E07C37A7C1ADC
Runtime nameSetGuardZoneVolumeWarning
NamespaceLAW
SideClient
NameCommunity guess
Docs
Since build1207

Signature

void _SET_GUARD_ZONE_VOLUME_WARNING(const char* name, Volume volume);

Parameters

NameTypeDescription
nameconst char*—
volumeVolume—

Returns void

Usage

Lua
SetGuardZoneVolumeWarning(name, volume)

-- always works, by hash
Citizen.InvokeNative(0xAD3E07C37A7C1ADC, name, volume)
JavaScript and C#
JavaScript
SetGuardZoneVolumeWarning(name, volume);

// by hash
Citizen.invokeNative('0xAD3E07C37A7C1ADC', name, volume);
C#
Function.Call((Hash)0xAD3E07C37A7C1ADC, name, volume);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

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