LOCK_MINIMAP_ANGLE
Locks the minimap to the specified angle in integer degrees.
Hash
0x0BFD145EF819FB3ARuntime name
LockMinimapAngleNamespaceMAP
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0x299FAEBB108AE05BSignature
void LOCK_MINIMAP_ANGLE(int angle);Parameters
| Name | Type | Description |
|---|---|---|
angle | int | — |
Returns void
Description
Locks the minimap to the specified angle in integer degrees.
angle: The angle in whole degrees. If less than 0 or greater than 360, unlocks the angle.
Usage
LockMinimapAngle(angle)
-- always works, by hash
Citizen.InvokeNative(0x0BFD145EF819FB3A, angle)JavaScript and C#
LockMinimapAngle(angle);
// by hash
Citizen.invokeNative('0x0BFD145EF819FB3A', angle);Function.Call((Hash)0x0BFD145EF819FB3A, angle);See also
Sources
Something wrong or missing? Contribute a verified note — corrections ship through pull requests.