SET_BLIP_COORDS
Hash
0x4FF674F5E23D49CERuntime name
SetBlipCoordsNamespaceMAP
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0xAE2AF67E9D9AF65DSignature
void SET_BLIP_COORDS(Blip blip, float posX, float posY, float posZ);Parameters
| Name | Type | Description |
|---|---|---|
blip | Blip | — |
posX | float | — |
posY | float | — |
posZ | float | — |
Returns void
Usage
SetBlipCoords(blip, posX, posY, posZ)
-- always works, by hash
Citizen.InvokeNative(0x4FF674F5E23D49CE, blip, posX, posY, posZ)JavaScript and C#
SetBlipCoords(blip, posX, posY, posZ);
// by hash
Citizen.invokeNative('0x4FF674F5E23D49CE', blip, posX + 0.0000001, posY + 0.0000001, posZ + 0.0000001);Function.Call((Hash)0x4FF674F5E23D49CE, blip, posX, posY, posZ);- Float parameters: Lua integers (
10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write10.0orvalue + 0.0. The generated JS wrappers add0.0000001to non-zero floats for the same reason.
See also
Sources
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