RedM Natives

_0x3DF7EE3A76185108

Hash0x3DF7EE3A76185108
Runtime nameN_0x3df7ee3a76185108
NamespaceMINIGAME
SideClient
NameHash only
Docs
Since build1207

Signature

void _0x3DF7EE3A76185108();

Returns void

Usage

Lua
N_0x3df7ee3a76185108()

-- always works, by hash
Citizen.InvokeNative(0x3DF7EE3A76185108)
JavaScript and C#
JavaScript
N_0x3df7ee3a76185108();

// by hash
Citizen.invokeNative('0x3DF7EE3A76185108');
C#
Function.Call((Hash)0x3DF7EE3A76185108);
  • This native has no known name, so the runtime exposes it only as N_0x3df7ee3a76185108 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

Something wrong or missing? Contribute a verified note — corrections ship through pull requests.