RedM Natives

_0xDBDA48EC456ED908

Hash0xDBDA48EC456ED908
Runtime nameN_0xdbda48ec456ed908
NamespaceMISC
SideClient
NameHash only
Docs
Since build1436

Signature

void _0xDBDA48EC456ED908();

Returns void

Usage

Lua
N_0xdbda48ec456ed908()

-- always works, by hash
Citizen.InvokeNative(0xDBDA48EC456ED908)
JavaScript and C#
JavaScript
N_0xdbda48ec456ed908();

// by hash
Citizen.invokeNative('0xDBDA48EC456ED908');
C#
Function.Call((Hash)0xDBDA48EC456ED908);
  • This native has no known name, so the runtime exposes it only as N_0xdbda48ec456ed908 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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