RedM Natives

_0xF569E33FB72ED28E

Hash0xF569E33FB72ED28E
Runtime nameN_0xf569e33fb72ed28e
NamespaceMISC
SideClient
NameHash only
Docs
Since build1207

Signature

void _0xF569E33FB72ED28E();

Returns void

Usage

Lua
N_0xf569e33fb72ed28e()

-- always works, by hash
Citizen.InvokeNative(0xF569E33FB72ED28E)
JavaScript and C#
JavaScript
N_0xf569e33fb72ed28e();

// by hash
Citizen.invokeNative('0xF569E33FB72ED28E');
C#
Function.Call((Hash)0xF569E33FB72ED28E);
  • This native has no known name, so the runtime exposes it only as N_0xf569e33fb72ed28e (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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