RedM Natives

_0xFC6ECB9170145ECE

Hash0xFC6ECB9170145ECE
Runtime nameN_0xfc6ecb9170145ece
NamespaceMISC
SideClient
NameHash only
Docs
Since build1207

Signature

void _0xFC6ECB9170145ECE();

Returns void

Usage

Lua
N_0xfc6ecb9170145ece()

-- always works, by hash
Citizen.InvokeNative(0xFC6ECB9170145ECE)
JavaScript and C#
JavaScript
N_0xfc6ecb9170145ece();

// by hash
Citizen.invokeNative('0xFC6ECB9170145ECE');
C#
Function.Call((Hash)0xFC6ECB9170145ECE);
  • This native has no known name, so the runtime exposes it only as N_0xfc6ecb9170145ece (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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