RedM Natives

HAS_BULLET_IMPACTED_IN_AREA

p3 - possibly radius?

Hash0xC153E5BCCF411814
Runtime nameHasBulletImpactedInArea
NamespaceMISC
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x9870ACFB89A90995

Signature

BOOL HAS_BULLET_IMPACTED_IN_AREA(float x, float y, float z, float p3, BOOL p4, BOOL p5);

Parameters

NameTypeDescription
xfloat—
yfloat—
zfloat—
p3float—
p4BOOL—
p5BOOL—

Returns BOOL

Description

p3 - possibly radius?

Usage

Lua
local retval = HasBulletImpactedInArea(x, y, z, p3, p4, p5)

-- always works, by hash
local retval = Citizen.InvokeNative(0xC153E5BCCF411814, x, y, z, p3, p4, p5, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = HasBulletImpactedInArea(x, y, z, p3, p4, p5);

// by hash
const retval = Citizen.invokeNative('0xC153E5BCCF411814', x + 0.0000001, y + 0.0000001, z + 0.0000001, p3 + 0.0000001, p4, p5, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0xC153E5BCCF411814, x, y, z, p3, p4, p5);
  • Float parameters: Lua integers (10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write 10.0 or value + 0.0. The generated JS wrappers add 0.0000001 to non-zero floats for the same reason.

Sources

alloc8or RDR3 NativeDB

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