RedM Natives

_DOES_POP_MULTIPLIER_AREA_EXIST_FOR_VOLUME

Hash0x39D6DACE323A20B6
Runtime nameDoesPopMultiplierAreaExistForVolume
NamespaceMISC
SideClient
NameCommunity guess
Docs
Since build1207

Signature

BOOL _DOES_POP_MULTIPLIER_AREA_EXIST_FOR_VOLUME(Volume volume);

Parameters

NameTypeDescription
volumeVolume—

Returns BOOL

Usage

Lua
local retval = DoesPopMultiplierAreaExistForVolume(volume)

-- always works, by hash
local retval = Citizen.InvokeNative(0x39D6DACE323A20B6, volume, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = DoesPopMultiplierAreaExistForVolume(volume);

// by hash
const retval = Citizen.invokeNative('0x39D6DACE323A20B6', volume, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0x39D6DACE323A20B6, volume);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

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