_GET_GAME_TIMER_NON_SCALED_CLIPPED
Returns rage::fwTimer::sm_nonScaledClippedTime
Hash
0x483B8C542103AD72Runtime name
GetGameTimerNonScaledClippedNamespaceMISC
SideClient
NameCommunity guess
Docs
Since build1207
Signature
int _GET_GAME_TIMER_NON_SCALED_CLIPPED();Returns int
Description
Returns rage::fwTimer::sm_nonScaledClippedTime
Usage
local retval = GetGameTimerNonScaledClipped()
-- always works, by hash
local retval = Citizen.InvokeNative(0x483B8C542103AD72, Citizen.ResultAsInteger())JavaScript and C#
const retval = GetGameTimerNonScaledClipped();
// by hash
const retval = Citizen.invokeNative('0x483B8C542103AD72', Citizen.returnResultAnyway(), Citizen.resultAsInteger());int retval = Function.Call<int>((Hash)0x483B8C542103AD72);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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