_IS_MISSION_CREATOR_ACTIVE
Hash
0xF236C84C6ADFCB2FRuntime name
IsMissionCreatorActiveNamespaceMISC
SideClient
NameCommunity guess
Docs
Since build1207
Signature
BOOL _IS_MISSION_CREATOR_ACTIVE();Returns BOOL
Usage
local retval = IsMissionCreatorActive()
-- always works, by hash
local retval = Citizen.InvokeNative(0xF236C84C6ADFCB2F, Citizen.ReturnResultAnyway())JavaScript and C#
const retval = IsMissionCreatorActive();
// by hash
const retval = Citizen.invokeNative('0xF236C84C6ADFCB2F', Citizen.returnResultAnyway());bool retval = Function.Call<bool>((Hash)0xF236C84C6ADFCB2F);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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