_SET_AI_MEMORY_REACTIONS_ENABLED
Used in CAIConditionAmbientAIMemoryReactionsEnabled
Hash
0x6AC4AF46A6B8DFB2Runtime name
SetAiMemoryReactionsEnabledNamespaceMISC
SideClient
NameCommunity guess
Docs
Since build1207
Signature
void _SET_AI_MEMORY_REACTIONS_ENABLED(BOOL enabled);Parameters
| Name | Type | Description |
|---|---|---|
enabled | BOOL | — |
Returns void
Description
Used in CAIConditionAmbientAIMemoryReactionsEnabled
Usage
SetAiMemoryReactionsEnabled(enabled)
-- always works, by hash
Citizen.InvokeNative(0x6AC4AF46A6B8DFB2, enabled)JavaScript and C#
SetAiMemoryReactionsEnabled(enabled);
// by hash
Citizen.invokeNative('0x6AC4AF46A6B8DFB2', enabled);Function.Call((Hash)0x6AC4AF46A6B8DFB2, enabled);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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