RedM Natives

MISSIONDATA_IS_VALID

Hash0xE54DC27571D5EDC5
Runtime nameMissiondataIsValid
NamespaceMISSIONDATA
SideClient
NameOfficial
Docs
Since build1207

Signature

BOOL MISSIONDATA_IS_VALID(Any p0);

Parameters

NameTypeDescription
p0Any—

Returns BOOL

Usage

Lua
local retval = MissiondataIsValid(p0)

-- always works, by hash
local retval = Citizen.InvokeNative(0xE54DC27571D5EDC5, p0, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = MissiondataIsValid(p0);

// by hash
const retval = Citizen.invokeNative('0xE54DC27571D5EDC5', p0, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0xE54DC27571D5EDC5, p0);

Sources

alloc8or RDR3 NativeDB

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