_0x160F0CE6D76A39C9
nullsub, doesn't do anything
Hash
0x160F0CE6D76A39C9Runtime name
N_0x160f0ce6d76a39c9NamespaceNETWORK
SideClient
NameHash only
Docs
Since build1207
Not called by the game's own scripts — behaviour may be incomplete.
Signature
Any _0x160F0CE6D76A39C9();Returns Any
Description
nullsub, doesn't do anything
Usage
local retval = N_0x160f0ce6d76a39c9()
-- always works, by hash
local retval = Citizen.InvokeNative(0x160F0CE6D76A39C9, Citizen.ResultAsInteger())JavaScript and C#
const retval = N_0x160f0ce6d76a39c9();
// by hash
const retval = Citizen.invokeNative('0x160F0CE6D76A39C9', Citizen.returnResultAnyway(), Citizen.resultAsInteger());int retval = Function.Call<int>((Hash)0x160F0CE6D76A39C9);- This native has no known name, so the runtime exposes it only as
N_0x160f0ce6d76a39c9(if present in the client snapshot).InvokeNativewith the hash always works.
Sources
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