RedM Natives

_0x19B52C20B5C4757C

Hash0x19B52C20B5C4757C
Runtime nameN_0x19b52c20b5c4757c
NamespaceNETWORK
SideClient
NameHash only
Docs
Since build1207

Signature

void _0x19B52C20B5C4757C();

Returns void

Usage

Lua
N_0x19b52c20b5c4757c()

-- always works, by hash
Citizen.InvokeNative(0x19B52C20B5C4757C)
JavaScript and C#
JavaScript
N_0x19b52c20b5c4757c();

// by hash
Citizen.invokeNative('0x19B52C20B5C4757C');
C#
Function.Call((Hash)0x19B52C20B5C4757C);
  • This native has no known name, so the runtime exposes it only as N_0x19b52c20b5c4757c (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

Something wrong or missing? Contribute a verified note — corrections ship through pull requests.