_0x3CBD6565D9C3B133
Hash
0x3CBD6565D9C3B133Runtime name
N_0x3cbd6565d9c3b133NamespaceNETWORK
SideClient
NameHash only
Docs
Since build1311
Not called by the game's own scripts — behaviour may be incomplete.
Signature
void _0x3CBD6565D9C3B133(int p0, int p1, float p2);Parameters
| Name | Type | Description |
|---|---|---|
p0 | int | — |
p1 | int | — |
p2 | float | — |
Returns void
Description
Note: this native was added in build 1311.23
Usage
N_0x3cbd6565d9c3b133(p0, p1, p2)
-- always works, by hash
Citizen.InvokeNative(0x3CBD6565D9C3B133, p0, p1, p2)JavaScript and C#
N_0x3cbd6565d9c3b133(p0, p1, p2);
// by hash
Citizen.invokeNative('0x3CBD6565D9C3B133', p0, p1, p2 + 0.0000001);Function.Call((Hash)0x3CBD6565D9C3B133, p0, p1, p2);- Float parameters: Lua integers (
10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write10.0orvalue + 0.0. The generated JS wrappers add0.0000001to non-zero floats for the same reason. - This native has no known name, so the runtime exposes it only as
N_0x3cbd6565d9c3b133(if present in the client snapshot).InvokeNativewith the hash always works.
Sources
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