RedM Natives

_0x61BFBAA795E712AD

Hash0x61BFBAA795E712AD
Runtime nameN_0x61bfbaa795e712ad
NamespaceNETWORK
SideClient
NameHash only
Docs
Since build1207

Signature

void _0x61BFBAA795E712AD();

Returns void

Usage

Lua
N_0x61bfbaa795e712ad()

-- always works, by hash
Citizen.InvokeNative(0x61BFBAA795E712AD)
JavaScript and C#
JavaScript
N_0x61bfbaa795e712ad();

// by hash
Citizen.invokeNative('0x61BFBAA795E712AD');
C#
Function.Call((Hash)0x61BFBAA795E712AD);
  • This native has no known name, so the runtime exposes it only as N_0x61bfbaa795e712ad (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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