RedM Natives

_0x6C7E04E9DE451789

Hash0x6C7E04E9DE451789
Runtime nameN_0x6c7e04e9de451789
NamespaceNETWORK
SideClient
NameHash only
Docs
Since build1207

Signature

void _0x6C7E04E9DE451789();

Returns void

Usage

Lua
N_0x6c7e04e9de451789()

-- always works, by hash
Citizen.InvokeNative(0x6C7E04E9DE451789)
JavaScript and C#
JavaScript
N_0x6c7e04e9de451789();

// by hash
Citizen.invokeNative('0x6C7E04E9DE451789');
C#
Function.Call((Hash)0x6C7E04E9DE451789);
  • This native has no known name, so the runtime exposes it only as N_0x6c7e04e9de451789 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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