_0x6CF82A7F65A5AD5F
_NETWORK_GET_A* - _NETWORK_GET_D*
Hash
0x6CF82A7F65A5AD5FRuntime name
N_0x6cf82a7f65a5ad5fNamespaceNETWORK
SideClient
NameHash only
Docs
Since build1207
Signature
Player _0x6CF82A7F65A5AD5F(Ped ped, Any* p1);Parameters
| Name | Type | Description |
|---|---|---|
ped | Ped | — |
p1 | Any* | — |
Returns Player
Description
_NETWORK_GET_A* - _NETWORK_GET_D*
Usage
local retval, p1 = N_0x6cf82a7f65a5ad5f(ped, p1)
-- always works, by hash
local retval, p1 = Citizen.InvokeNative(0x6CF82A7F65A5AD5F, ped, Citizen.PointerValueIntInitialized(p1), Citizen.ResultAsInteger())JavaScript and C#
const [retval, p1] = N_0x6cf82a7f65a5ad5f(ped, p1);
// by hash
const [retval, p1] = Citizen.invokeNative('0x6CF82A7F65A5AD5F', ped, Citizen.pointerValueIntInitialized(p1), Citizen.returnResultAnyway(), Citizen.resultAsInteger());var p1 = new OutputArgument();
int retval = Function.Call<int>((Hash)0x6CF82A7F65A5AD5F, ped, p1);
// p1.GetResult<int>()- The last argument is an in/out pointer: pass its initial value, and the updated value is returned after the result.
Any*arguments are often structs. Build them with a DataView buffer and pass it with:Buffer()— see the examples and notes below.- This native has no known name, so the runtime exposes it only as
N_0x6cf82a7f65a5ad5f(if present in the client snapshot).InvokeNativewith the hash always works.
Sources
Something wrong or missing? Contribute a verified note — corrections ship through pull requests.