RedM Natives

_0x704F92B3AF20D857

Hash0x704F92B3AF20D857
Runtime nameN_0x704f92b3af20d857
NamespaceNETWORK
SideClient
NameHash only
Docs
Since build1207

Signature

void _0x704F92B3AF20D857(BOOL setting);

Parameters

NameTypeDescription
settingBOOL—

Returns void

Usage

Lua
N_0x704f92b3af20d857(setting)

-- always works, by hash
Citizen.InvokeNative(0x704F92B3AF20D857, setting)
JavaScript and C#
JavaScript
N_0x704f92b3af20d857(setting);

// by hash
Citizen.invokeNative('0x704F92B3AF20D857', setting);
C#
Function.Call((Hash)0x704F92B3AF20D857, setting);
  • This native has no known name, so the runtime exposes it only as N_0x704f92b3af20d857 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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