RedM Natives

_0x71FA2D1880C48032

Only used in R* Script fm_race_controller

Hash0x71FA2D1880C48032
Runtime nameN_0x71fa2d1880c48032
NamespaceNETWORK
SideClient
NameHash only
Docs
Since build1207

Signature

void _0x71FA2D1880C48032(BOOL p0);

Parameters

NameTypeDescription
p0BOOL—

Returns void

Description

Only used in R* Script fm_race_controller

Usage

Lua
N_0x71fa2d1880c48032(p0)

-- always works, by hash
Citizen.InvokeNative(0x71FA2D1880C48032, p0)
JavaScript and C#
JavaScript
N_0x71fa2d1880c48032(p0);

// by hash
Citizen.invokeNative('0x71FA2D1880C48032', p0);
C#
Function.Call((Hash)0x71FA2D1880C48032, p0);
  • This native has no known name, so the runtime exposes it only as N_0x71fa2d1880c48032 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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