RedM Natives

_0x7673C0D2C5CDAC55

Hash0x7673C0D2C5CDAC55
Runtime nameN_0x7673c0d2c5cdac55
NamespaceNETWORK
SideClient
NameHash only
Docs
Since build1311

Not called by the game's own scripts — behaviour may be incomplete.

Signature

void _0x7673C0D2C5CDAC55();

Returns void

Description

Note: this native was added in build 1311.23

Usage

Lua
N_0x7673c0d2c5cdac55()

-- always works, by hash
Citizen.InvokeNative(0x7673C0D2C5CDAC55)
JavaScript and C#
JavaScript
N_0x7673c0d2c5cdac55();

// by hash
Citizen.invokeNative('0x7673C0D2C5CDAC55');
C#
Function.Call((Hash)0x7673C0D2C5CDAC55);
  • This native has no known name, so the runtime exposes it only as N_0x7673c0d2c5cdac55 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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