RedM Natives

_0x7B3FF2D193628126

Hash0x7B3FF2D193628126
Runtime nameN_0x7b3ff2d193628126
NamespaceNETWORK
SideClient
NameHash only
Docs
Since build1207

Signature

void _0x7B3FF2D193628126(Player player);

Parameters

NameTypeDescription
playerPlayer—

Returns void

Usage

Lua
N_0x7b3ff2d193628126(player)

-- always works, by hash
Citizen.InvokeNative(0x7B3FF2D193628126, player)
JavaScript and C#
JavaScript
N_0x7b3ff2d193628126(player);

// by hash
Citizen.invokeNative('0x7B3FF2D193628126', player);
C#
Function.Call((Hash)0x7B3FF2D193628126, player);
  • This native has no known name, so the runtime exposes it only as N_0x7b3ff2d193628126 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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