RedM Natives

_0x894B5ECAB45D2342

Hash0x894B5ECAB45D2342
Runtime nameN_0x894b5ecab45d2342
NamespaceNETWORK
SideClient
NameHash only
Docs
Since build1207

Signature

void _0x894B5ECAB45D2342(int netHandle, Any p1);

Parameters

NameTypeDescription
netHandleint—
p1Any—

Returns void

Usage

Lua
N_0x894b5ecab45d2342(netHandle, p1)

-- always works, by hash
Citizen.InvokeNative(0x894B5ECAB45D2342, netHandle, p1)
JavaScript and C#
JavaScript
N_0x894b5ecab45d2342(netHandle, p1);

// by hash
Citizen.invokeNative('0x894B5ECAB45D2342', netHandle, p1);
C#
Function.Call((Hash)0x894B5ECAB45D2342, netHandle, p1);
  • This native has no known name, so the runtime exposes it only as N_0x894b5ecab45d2342 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

Something wrong or missing? Contribute a verified note — corrections ship through pull requests.