RedM Natives

_0x97BCE4C4B3191228

Hash0x97BCE4C4B3191228
Runtime nameN_0x97bce4c4b3191228
NamespaceNETWORK
SideClient
NameHash only
Docs
Since build1207

Signature

void _0x97BCE4C4B3191228();

Returns void

Usage

Lua
N_0x97bce4c4b3191228()

-- always works, by hash
Citizen.InvokeNative(0x97BCE4C4B3191228)
JavaScript and C#
JavaScript
N_0x97bce4c4b3191228();

// by hash
Citizen.invokeNative('0x97BCE4C4B3191228');
C#
Function.Call((Hash)0x97BCE4C4B3191228);
  • This native has no known name, so the runtime exposes it only as N_0x97bce4c4b3191228 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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