RedM Natives

_0xBF8276E51761F9DA

Hash0xBF8276E51761F9DA
Runtime nameN_0xbf8276e51761f9da
NamespaceNETWORK
SideClient
NameHash only
Docs
Since build1207

Signature

int _0xBF8276E51761F9DA();

Returns int

Usage

Lua
local retval = N_0xbf8276e51761f9da()

-- always works, by hash
local retval = Citizen.InvokeNative(0xBF8276E51761F9DA, Citizen.ResultAsInteger())
JavaScript and C#
JavaScript
const retval = N_0xbf8276e51761f9da();

// by hash
const retval = Citizen.invokeNative('0xBF8276E51761F9DA', Citizen.returnResultAnyway(), Citizen.resultAsInteger());
C#
int retval = Function.Call<int>((Hash)0xBF8276E51761F9DA);
  • This native has no known name, so the runtime exposes it only as N_0xbf8276e51761f9da (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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