_0xC964FCD3D1720697
nullsub, doesn't do anything
Hash
0xC964FCD3D1720697Runtime name
N_0xc964fcd3d1720697NamespaceNETWORK
SideClient
NameHash only
Docs
Since build1207
Not called by the game's own scripts — behaviour may be incomplete.
Signature
Any _0xC964FCD3D1720697();Returns Any
Description
nullsub, doesn't do anything
Usage
local retval = N_0xc964fcd3d1720697()
-- always works, by hash
local retval = Citizen.InvokeNative(0xC964FCD3D1720697, Citizen.ResultAsInteger())JavaScript and C#
const retval = N_0xc964fcd3d1720697();
// by hash
const retval = Citizen.invokeNative('0xC964FCD3D1720697', Citizen.returnResultAnyway(), Citizen.resultAsInteger());int retval = Function.Call<int>((Hash)0xC964FCD3D1720697);- This native has no known name, so the runtime exposes it only as
N_0xc964fcd3d1720697(if present in the client snapshot).InvokeNativewith the hash always works.
Sources
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