RedM Natives

_0xD3A3C8B9F3BDEF81

Hash0xD3A3C8B9F3BDEF81
Runtime nameN_0xd3a3c8b9f3bdef81
NamespaceNETWORK
SideClient
NameHash only
Docs
Since build1207

Signature

Any _0xD3A3C8B9F3BDEF81();

Returns Any

Usage

Lua
local retval = N_0xd3a3c8b9f3bdef81()

-- always works, by hash
local retval = Citizen.InvokeNative(0xD3A3C8B9F3BDEF81, Citizen.ResultAsInteger())
JavaScript and C#
JavaScript
const retval = N_0xd3a3c8b9f3bdef81();

// by hash
const retval = Citizen.invokeNative('0xD3A3C8B9F3BDEF81', Citizen.returnResultAnyway(), Citizen.resultAsInteger());
C#
int retval = Function.Call<int>((Hash)0xD3A3C8B9F3BDEF81);
  • This native has no known name, so the runtime exposes it only as N_0xd3a3c8b9f3bdef81 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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