RedM Natives

ACTIVATE_DAMAGE_TRACKER_ON_NETWORK_ID

Hash0xD45B1FFCCD52FF19
Runtime nameActivateDamageTrackerOnNetworkId
NamespaceNETWORK
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0xD45B1FFCCD52FF19

Signature

void ACTIVATE_DAMAGE_TRACKER_ON_NETWORK_ID(int netID, BOOL toggle);

Parameters

NameTypeDescription
netIDint—
toggleBOOL—

Returns void

Usage

Lua
ActivateDamageTrackerOnNetworkId(netID, toggle)

-- always works, by hash
Citizen.InvokeNative(0xD45B1FFCCD52FF19, netID, toggle)
JavaScript and C#
JavaScript
ActivateDamageTrackerOnNetworkId(netID, toggle);

// by hash
Citizen.invokeNative('0xD45B1FFCCD52FF19', netID, toggle);
C#
Function.Call((Hash)0xD45B1FFCCD52FF19, netID, toggle);

Sources

alloc8or RDR3 NativeDB

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