RedM Natives

CAN_REGISTER_MISSION_ENTITIES

Hash0x69778E7564BADE6D
Runtime nameCanRegisterMissionEntities
NamespaceNETWORK
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x69778E7564BADE6D

Signature

BOOL CAN_REGISTER_MISSION_ENTITIES(int ped_amt, int vehicle_amt, int object_amt, int pickup_amt);

Parameters

NameTypeDescription
ped_amtint—
vehicle_amtint—
object_amtint—
pickup_amtint—

Returns BOOL

Usage

Lua
local retval = CanRegisterMissionEntities(ped_amt, vehicle_amt, object_amt, pickup_amt)

-- always works, by hash
local retval = Citizen.InvokeNative(0x69778E7564BADE6D, ped_amt, vehicle_amt, object_amt, pickup_amt, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = CanRegisterMissionEntities(ped_amt, vehicle_amt, object_amt, pickup_amt);

// by hash
const retval = Citizen.invokeNative('0x69778E7564BADE6D', ped_amt, vehicle_amt, object_amt, pickup_amt, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0x69778E7564BADE6D, ped_amt, vehicle_amt, object_amt, pickup_amt);

Sources

alloc8or RDR3 NativeDB

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