GET_NUM_RESERVED_MISSION_VEHICLES
p0 appears to be for MP
Hash
0xCF3A965906452031Runtime name
GetNumReservedMissionVehiclesNamespaceNETWORK
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0xCF3A965906452031Signature
int GET_NUM_RESERVED_MISSION_VEHICLES(BOOL p0);Parameters
| Name | Type | Description |
|---|---|---|
p0 | BOOL | — |
Returns int
Description
p0 appears to be for MP
Usage
local retval = GetNumReservedMissionVehicles(p0)
-- always works, by hash
local retval = Citizen.InvokeNative(0xCF3A965906452031, p0, Citizen.ResultAsInteger())JavaScript and C#
const retval = GetNumReservedMissionVehicles(p0);
// by hash
const retval = Citizen.invokeNative('0xCF3A965906452031', p0, Citizen.returnResultAnyway(), Citizen.resultAsInteger());int retval = Function.Call<int>((Hash)0xCF3A965906452031, p0);Sources
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