RedM Natives

NETWORK_ARE_PLAYERS_IN_SAME_TUTORIAL_SESSION

Old name: _NETWORK_IS_PLAYER_EQUAL_TO_INDEX

Hash0x9DE986FC9A87C474
Runtime nameNetworkArePlayersInSameTutorialSession
NamespaceNETWORK
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x9DE986FC9A87C474

Signature

BOOL NETWORK_ARE_PLAYERS_IN_SAME_TUTORIAL_SESSION(Player player, int index);

Parameters

NameTypeDescription
playerPlayer—
indexint—

Returns BOOL

Description

Old name: _NETWORK_IS_PLAYER_EQUAL_TO_INDEX

Usage

Lua
local retval = NetworkArePlayersInSameTutorialSession(player, index)

-- always works, by hash
local retval = Citizen.InvokeNative(0x9DE986FC9A87C474, player, index, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = NetworkArePlayersInSameTutorialSession(player, index);

// by hash
const retval = Citizen.invokeNative('0x9DE986FC9A87C474', player, index, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0x9DE986FC9A87C474, player, index);

Sources

alloc8or RDR3 NativeDB

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