RedM Natives

NETWORK_AUTO_SESSION_IS_ALLOWED_TO_MERGE

Hash0xAADED99A6B268A27
Runtime nameNetworkAutoSessionIsAllowedToMerge
NamespaceNETWORK
SideClient
NameOfficial
Docs
Since build1207

Signature

BOOL NETWORK_AUTO_SESSION_IS_ALLOWED_TO_MERGE();

Returns BOOL

Usage

Lua
local retval = NetworkAutoSessionIsAllowedToMerge()

-- always works, by hash
local retval = Citizen.InvokeNative(0xAADED99A6B268A27, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = NetworkAutoSessionIsAllowedToMerge();

// by hash
const retval = Citizen.invokeNative('0xAADED99A6B268A27', Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0xAADED99A6B268A27);

Sources

alloc8or RDR3 NativeDB

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