NETWORK_DID_GET_GAMER_STATUS_SUCCEED
Hash
0x5AE17C6B0134B7F1Runtime name
NetworkDidGetGamerStatusSucceedNamespaceNETWORK
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0x5AE17C6B0134B7F1Signature
BOOL NETWORK_DID_GET_GAMER_STATUS_SUCCEED();Returns BOOL
Usage
local retval = NetworkDidGetGamerStatusSucceed()
-- always works, by hash
local retval = Citizen.InvokeNative(0x5AE17C6B0134B7F1, Citizen.ReturnResultAnyway())JavaScript and C#
const retval = NetworkDidGetGamerStatusSucceed();
// by hash
const retval = Citizen.invokeNative('0x5AE17C6B0134B7F1', Citizen.returnResultAnyway());bool retval = Function.Call<bool>((Hash)0x5AE17C6B0134B7F1);Sources
Something wrong or missing? Contribute a verified note — corrections ship through pull requests.