RedM Natives

NETWORK_GET_NET_STATISTICS_INFO

nullsub, doesn't do anything

Hash0x6FD992C4A1C1B986
Runtime nameNetworkGetNetStatisticsInfo
NamespaceNETWORK
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x6FD992C4A1C1B986

Not called by the game's own scripts — behaviour may be incomplete.

Signature

void NETWORK_GET_NET_STATISTICS_INFO();

Returns void

Description

nullsub, doesn't do anything

Usage

Lua
NetworkGetNetStatisticsInfo()

-- always works, by hash
Citizen.InvokeNative(0x6FD992C4A1C1B986)
JavaScript and C#
JavaScript
NetworkGetNetStatisticsInfo();

// by hash
Citizen.invokeNative('0x6FD992C4A1C1B986');
C#
Function.Call((Hash)0x6FD992C4A1C1B986);

Sources

alloc8or RDR3 NativeDB

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