RedM Natives

NETWORK_GET_PLAYER_INDEX

Hash0x24FB80D107371267
Runtime nameNetworkGetPlayerIndex
NamespaceNETWORK
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x24FB80D107371267

Signature

int NETWORK_GET_PLAYER_INDEX(Player player);

Parameters

NameTypeDescription
playerPlayer—

Returns int

Usage

Lua
local retval = NetworkGetPlayerIndex(player)

-- always works, by hash
local retval = Citizen.InvokeNative(0x24FB80D107371267, player, Citizen.ResultAsInteger())
JavaScript and C#
JavaScript
const retval = NetworkGetPlayerIndex(player);

// by hash
const retval = Citizen.invokeNative('0x24FB80D107371267', player, Citizen.returnResultAnyway(), Citizen.resultAsInteger());
C#
int retval = Function.Call<int>((Hash)0x24FB80D107371267, player);

Sources

alloc8or RDR3 NativeDB

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